AI Insights · Timothy · October 2021
Top 5 iOS Crime Games in the US: Q3 2021 Performance
In Q3 2021, the top crime games on iOS in the US saw varied performances in downloads, revenue, and active users. June’s Journey: Hidden Objects led in revenue, while Idle Mafia showed significant growth in active users.
In the third quarter of 2021, the top five crime games on the iOS platform in the United States saw varied performances in terms of weekly downloads, revenue, and active users. Here's a closer look at how each game fared during this period.
June’s Journey: Hidden Objects by wooga experienced a significant increase in weekly revenue, peaking at around $1M in mid-September. Weekly downloads showed a steady trend, starting at 11.8K at the end of June and remaining relatively stable, ending at 12.3K in late September. The game's weekly active users fluctuated, peaking at 189K in late July before settling around 171K by the end of the quarter.
Mafia City: War of Underworld from Phantix Games had a mixed quarter. Weekly revenue peaked at approximately $683K in mid-July, then gradually declined to about $459K by the end of September. Downloads saw a high of 20K in early August, but decreased to around 10.2K by the end of the quarter. Active users remained fairly consistent, starting at 99.8K and ending at 98.3K.
Manor Matters by Playrix showed a steady decline in both downloads and revenue. Weekly revenue started at $359K at the end of June and dropped to $206K by late September. Downloads decreased significantly from 57.8K to 9K over the same period. Active users also saw a downward trend, starting at 163K and ending at 111K.
The Grand Mafia, another title from Phantix Games, exhibited steady growth in revenue, reaching a peak of $381K in late August before declining to $201K by the end of September. Downloads fluctuated, with a high of 23.7K in early August, but fell to 11.6K by the end of the quarter. Active users saw a peak of 30.6K in early August, but dropped to 19K by late September.
Idle Mafia from DianDian Interactive Holding demonstrated impressive growth. Weekly revenue increased steadily, peaking at about $197K in early September. Downloads also showed an upward trend, starting at 15.7K at the end of June and rising to 63.3K by late September. Active users grew significantly, starting at 77.5K and reaching 286.6K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower's website.